Combat
Dungeons, Dungeon Debris and the Underworld
Once your island earns without you, combat opens up through dungeons, Dungeon Debris and the Underworld.
The six dungeons
Six dungeons, each tougher and better paid than the last. Dungeon 1 pays $1.50 and 4 mobcoins a kill; dungeon 6 pays $6 and 30. Every kill also gives +5 Slaying XP. Mobcoins spend at /mobcoinshop.
Minibosses spawn among the normal mobs at roughly 1 in 2,000 kills, more often deeper in, and drop 3 Dungeon keys, 2,000 mobcoins and 100 Slaying XP.
Getting Dungeon Debris
Normal mobs in dungeons 4, 5 and 6 can drop Dungeon Debris at roughly 1 in 6,300, 1 in 5,000 and 1 in 4,200 kills. The Dungeon crate can also award it, and opening 25 Dungeon crates grants one through the milestone track.
Dungeon Debris rewards
Redeem Dungeon Debris for one of six rewards: 10,000 mobcoins, 16 amethyst blocks, 8 resin blocks or 4 honeycomb blocks at 20% each; 1 creaking heart at 19%; or 20 Dungeon keys at 1%.
The Underworld
The Underworld is a world of 15 hellish biomes, and each one is a boss arena. Once an hour a biome is picked at random and its boss wakes up. It stays for 59 minutes or until it dies, so there is essentially always one to fight. Server warnings fire at 30 minutes, 5 minutes, 1 minute and 30 seconds before each spawn.
Only the top three damagers get paid. This is not a damage scaled free for all. When the boss dies the server ranks everyone who hit it and pays 1st, 2nd and 3rd only, in Fighting keys, creaking hearts and Slaying EXP, climbing steeply with boss tier.
That single rule is why gear matters here more than anywhere else on the server. Turning up in mid tier armour to a contested boss means doing the work for none of the pay. The Celestial set at x3.5 boss damage and Underworld at x3 are the two that decide those placements, covered in the armour sets guide.
PvP events
- King of the Hill, once an hour: hold the Warzone platform for 2 minutes for 25 Fighting keys and 6 creaking hearts. PvP is on and contested.
- Eternal Outpost: hold the zone 60 seconds, faster with teammates, for an island wide 1.5x sell booster that stacks on your rank bonus.
- Gladiator Arena: a no escape pit. Watch from above or drop in, but only one person walks out.
- Vote Party: 100 server votes pops a pinata at spawn. The final hit takes 5 of every crate key, 25 keys in total.
Frequently asked questions
How do I get Dungeon Debris?
Normal mobs in dungeons 4, 5 and 6 can drop it. It is also available from the Dungeon crate and its 25-opening milestone.
How often does an Underworld boss spawn?
Once an hour a random biome is chosen and its boss wakes. It stays for 59 minutes or until it dies, so there is nearly always one up.
Who gets the Underworld boss rewards?
Only the top three damagers. The server ranks everyone who hit the boss when it dies and pays 1st, 2nd and 3rd, which is why gear matters more here than anywhere else.